【正文】
0 Adobe Flash Professional CS After Effects、 Adobe Photoshop CS Premier、格式工廠 。s production software, is a very high point and plex threedimensional puter animation software, is widely used in film, television, advertising, puter games and video games, digital effects creation. Once won the Oscar science and Technology Award and other awards. In the market for digital and 3D production tools, Maya is the preferred solution . Animation short film bert once won the Oscar best 3D animation film, is a description of a kind of wrong seed film, green radish was born with ridicule and discrimination, carrots in a group, be laughed at。t it. It alone to a swamp, sundowners, carrot mother with a baby carrots, from here after, found him and their children grow as like as two peas, put it away. So the little carrot to find his mother. The film by using threedimensional animation planar effect tells the story of a humorous, simple style and express volumes, its main significance is to want people to fair treatment of every race, not the existence of racial discrimination. My main work in this film is the scene modeling, rendering, K animation, and postproduction. The late synthesis used After Effects software to support the synthesis work. Because the film is pure threedimensional film, postproduction work is plicated, and the need to repeatedly modify. The main production of software :MAYA20 Adobe Flash Professional CS After Effects、 Adobe Photoshop CS3. Key Words:MAYA animation, threedimensional production,bert, postproduction . 無錫科技職業(yè)學(xué)院畢業(yè)設(shè)計(jì)(論文) 三維動(dòng)畫短片《 bert》 iii 目錄 前言 ................................................................ 1 第 1 章 《 bert》選題與前期模型制作 ................................... 2 項(xiàng)目介紹 .................................................... 2 題材選定 ................................................ 2 《 bert》動(dòng)畫的來源及背景 ............................... 2 第 2 章 《 bert》動(dòng)畫制作過程 ......................................... 3 前期制作過程 ................................................. 3 鏡頭剪輯 ............................................... 3 人物、場(chǎng)景分析 ......................................... 3 人物、場(chǎng)景模型制作 ..................................... 4 中期制作過程 ................................................. 5 三維 layout 制作 ........................................ 5 骨骼、蒙皮制作 ......................................... 5 動(dòng)畫制作 .............................................. 6 燈光制作 ............................................... 7 第 3 章 后期合成 ..................................................... 9 渲染合成制作 ................................................ 9 色彩校正 ...................