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坦克大戰(zhàn)大報(bào)告-在線瀏覽

2024-10-25 07:57本頁面
  

【正文】 按照發(fā)射該炮彈的坦克的方向移動(dòng)getRec():獲取炮彈當(dāng)前所處位置的矩形Draw():在指定地圖上繪制炮彈hitTank():打擊指定坦克Shell():構(gòu)造方法,初始化炮彈 Blood類的方法:getRec():獲取血包當(dāng)前所處位置的矩形Draw():在指定地圖上繪制血包Blood():構(gòu)造方法,初始化血包三、編碼實(shí)現(xiàn)及說明TankMap類:public class TankMap extends Frame {public static final int MAPWIDTH=800。Random r=new Random()。int s=1。public static = new ArrayList()。ArrayList()。public staticexplors=new ()。()。()。(“生命值:”,20,60)。(c)。public int enemyCount=10。(“TankWar”)。(new DirectionHandler())。TankMap tv=new TankMap()。})。i}if((10)==9 amp。 ()==0)for(int i=0。i} for(int i=0。i} for(int i=0。if( amp。 ){} (g)。(t)。amp。(t)。Blood b=(i)。(g)。(g)。(g)。(0)。amp。time++。}}}} try{} (100)。}catch(InterruptedException e){ class DirectionHandler extends KeyAdapter{} public void keyPressed(KeyEvent arg0){ } (arg0)。public int x=400,y=300。TankMap tm。boolean isgood = true。public int zhuanxiang=1。 = life。=isLive。}} ImageIcon icon=new ImageIcon(“”)。(tankImage,x,y,null)。()。(c)。ImageIcon icon=new ImageIcon(“”)。(tankImage,x,y,null)。Image tankImage=()。ImageIcon icon=new ImageIcon(“”)。(tankImage,x,y,null)。y= yspeed。}else if(d==){ zhuanxiang=1。}}} if(y=600HEIGHT)y=600HEIGHT。x=xspeed。direction=。direction=。}else if(()==){ }else if(()==){ }else if(()==){ Shell(+WIDTH/2,+HEIGHT/2,tm,} public Rectangle getRec(){ } return new Rectangle(,)。EnemyTank類:public class EnemyTank extends Tank {public static final int WIDTH=20,HEIGHT=20,xspeed=3,yspeed=3。public Direction direction = 。Color color = 。Random r=new Random()。public EnemyTank(){} public EnemyTank(int wx,int wy,Color c){} Override public void draw(Graphics g){} public void move(){if(randomCount==0){} randomCount。Image enemytankImage=()。if(y=800WIDTH)x=800WIDTH。Image enemytankImage=()。if(y=600HEIGHT)y=600HEIGHT。}}} Image enemytankImage=()。if(xShell(+WIDTH/2,+HEIGHT/2,tm,} public Rectangle getRec(){ } return new Rectangle(,)。Blood類:public class Blood {public final int WIDTH=30,HEIGHT=30。TankMap tm。amp。(100)。(()+40)。ImageIcon icon=new ImageIcon(“”)。(tankImage,x,y,null)。return false。Shell類:public class Shell {public final int WIDTH=5,HEIGHT=5,xspeed=8,yspeed=8。Direction dir = 。TankMap tm=null。boolean isgood=true。//構(gòu)造方法public Shell(){} public Shell(int xd,int yd,Direction d,TankMap t){} public Shell(int xd,int yd,Direction d,TankMap t,Color c,boolean g){} public void draw(Graphics g){if(islive){Color c = ()。(x,y,WIDTH,HEIGHT)。move(dir)。y=yd
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