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本科畢業(yè)論文-基于android平臺的連連看游戲的開發(fā)與實(shí)現(xiàn)完稿-展示頁

2025-06-15 08:22本頁面
  

【正文】 ................... 錯誤 !未定義書簽。 關(guān)鍵詞 : 手機(jī) 游戲 Android 連連看 ABSTRACT Mobile games are the games which consumers can use portable smart mobile devices anytime, anywhere. In recent years, as the mobile Inter and electronic information technology rapidly developing, mobile games market has also been a great development. The mobile application market and the rapid development of mobile Inter situation make Android came into being, it is by Google Inc. launched a Linuxbased open source mobile operating system kernel, because of its openness, free from the shackles of operators, rich hardware options, developers without any restrictions and can seamlessly integrate Google Apps excellent characteristics, soon dominate the smartphone platform system fields. Conduct research and development of the Android platform mobile games, having bee a very interesting area of great development space. Based on the preliminary study on Android Application Development, a model based on the Android platform Lianliankan game has been designed succeed. In the system, based on detailed needs analysis to determine the basic functional requirements of the system, set up checkpoints on the game, the menu interface, sound and animation, and time control, screen drawing, connectivity and layout algorithms algorithm design, and ultimately achieve a fresh style cute, rich entertainment experience and the performance stable and efficient mobile Lianliankan game, it is well cushioned the pace of life today, tension, as some of the boring moments brings another kind and cheerful enjoyment. KEY WORDS: Mobile games Android Lianliankan 目 錄 引言 ................................................................................................................... 1 課題背景介紹 .................................................................................................... 1 手機(jī)的應(yīng)用市場發(fā)展現(xiàn)狀 ................................................................... 1 Android 平臺介紹 .................................................................................. 2 連連看游戲發(fā)展介紹 ........................................................................... 3 “連連看”游戲發(fā)展前景 ............................................................................... 4 課題研究價(jià)值及意義 ....................................................................................... 5 論文結(jié)構(gòu)安排 .................................................................................................... 6 本章小結(jié) ............................................................................................................ 6 第二章 相關(guān)開發(fā)技術(shù)介紹 ........................................................................................... 8 Java 技術(shù)簡介 .................................................................................................... 8 Java 與 Android 的關(guān)系 .......................................................................... 8 Java 簡介 ................................................................................................. 8 Java 語言特性 ......................................................................................... 9 Android 技術(shù)簡介 ............................................................................................ 10 Android 架構(gòu)簡介 ................................................................................ 10 Android 開發(fā)技術(shù)簡介 ..................................................................... 11 本章小結(jié) ......................................................................................................... 12 第三章 系統(tǒng)分析與設(shè)計(jì) ............................................................................................. 13 可行性分析 ...................................................................................................... 13 操作可行性 .......................................................................................... 13 技術(shù)可行性 .......................................................................................... 13 經(jīng)濟(jì)可行性 .......................................................................................... 13 社會可行性 .......................................................................................... 14 系統(tǒng)需求分析 ................................................................................................. 14 系統(tǒng)功能需求 ...................................................................................... 14 游戲基本規(guī)則 ..................................................................................... 14 系統(tǒng)設(shè)計(jì) ......................................................................................................... 15 系統(tǒng)基本流程設(shè)計(jì) ............................................................................. 15 系統(tǒng)模塊設(shè)計(jì) ..................................................................................... 15 系統(tǒng)風(fēng)格定位 .................................................................................................. 17 本章小結(jié) ......................................................................................................... 18 第四章 系統(tǒng)的實(shí)現(xiàn) ..................................................................................................... 19 開發(fā)環(huán)境的搭建 .............................................................................................. 19 JDK 的安裝與環(huán)境變量配置 ................................................................ 19 Android SDK 與 Eclipse 的安裝與配置 ............................................... 19 Android 虛擬機(jī) AVD 的配置 ................................................................ 20 系統(tǒng)工程的創(chuàng)建 ............................................................................................. 22 主要功能的實(shí)現(xiàn) .............................................................................................. 25 圖案選中放大效果實(shí)現(xiàn) ........................................ 錯誤 !未定義書簽。 本文通過對
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