【總結】MARKETINGMANAGEMENT12thedition10CraftingtheBrandPositioningKotlerKeller10-2ChapterQuestions?Howcanafirmchooseandmunicateaneffectivepositioninginthe
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【總結】MARKETINGMANAGEMENT12theditionKotlerKeller22ManagingaHolisticMarketingOrganization22-2ChapterQuestions?Whatareimportanttrendsinmarketingpractic
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【總結】MARKETINGMANAGEMENT12theditionKotlerKeller19ManagingPersonalCommunications19-2ChapterQuestions?Howcanpaniesuseintegrateddirectmarketingforpetit
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【總結】MARKETINGMANAGEMENT12thedition2DevelopingMarketingStrategiesandPlansKotlerKeller2-2ChapterQuestions?Howdoesmarketingaffectcustomervalue??Howiss
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【總結】MARKETINGMANAGEMENT12thedition6AnalyzingConsumerMarketsKotlerKeller6-2ChapterQuestions?Howdoconsumercharacteristicsinfluencebuyingbehavior??Whatmajor
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【總結】MARKETINGMANAGEMENT12thedition14DevelopingPricingStrategiesandProgramsKotlerKeller14-2ChapterQuestions?Howdoconsumersprocessandevaluateprices??Hows
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【總結】VisualBasic程序設計教程(下)目錄第1章VisualBasic程序設計概述第3章VisualBasic程序設計初步第2章VisualBasic程序設計基礎第4章VisualBasic的程序控制結構第6章過程第5章數組第7章常用控件與系統(tǒng)對象第9章圖形操作
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【總結】VisualBasic程序設計教程(上)目錄第1章VisualBasic程序設計概述第3章VisualBasic程序設計初步第2章VisualBasic程序設計基礎第4章VisualBasic的程序控制結構第6章過程第5章數組第7章常用控件與系統(tǒng)對象第9章圖形操作
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【總結】MARKETINGMANAGEMENT12theditionKotlerKeller18ManagingMassCommunications18-2ChapterQuestions?Whatstepsareinvolvedindevelopinganadvertisingprogram?
【總結】MARKETINGMANAGEMENT12thedition8IdentifyingMarketSegmentsandTargetsKotlerKeller8-2ChapterQuestions?Whatarethedifferentlevelsofmarketsegmentation??Ho
【總結】MARKETINGMANAGEMENT12thedition11DealingwithCompetitionKotlerKeller11-2ChapterQuestions?Howdomarketersidentifyprimarypetitors??Howshouldweanalyzepetitor
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【總結】MARKETINGMANAGEMENT12thedition4ConductingMarketingResearchandForecastingDemandKotlerKeller4-2ChapterQuestions?Whatconstitutesgoodmarketingresearch
【總結】MARKETINGMANAGEMENT12thedition12SettingProductStrategyKotlerKeller12-2ChapterQuestions?Whatarethecharacteristicsofproductsandhowcantheybeclassified??
【總結】第3章對象對象對象的操作對象?對象的概念“對象”是面向對象程序設計的核心概念,學好VisualBasic的訣竅之一就是要以“對象”的眼光去看待整個程序設計,因此,首先要弄清什么是“面向對象程序設計”中的“對象”。VisualBasic也是面向
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【總結】VisualBasic2021編程基礎與項目實踐——第18章常用功能模塊設計通過前面的學習,讀者對VisualBasic2021環(huán)境下的Windows編程技術和方法有了基本的了解??紤]到本書章節(jié)內容的難度由淺入深和篇幅的限制,前面設計的系統(tǒng)沒有將數據庫連接、數據庫的備份與恢復和打印報表等常用的功能模塊加入其中,本章將對這幾個功能模塊進
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