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game takes place in. Simple as that. Help frame it in the reader’s mind by spending a few sentences on it here. You can go into lengthy detail later in a section solely dedicated to describing the world. Remember that we want to keep this part of the design light and readable.) 我要操作什么?( What do I control?) 說(shuō)明一下角色要如何控制。簡(jiǎn)單一些。) ( Our game only runs on Compaq puters. The reason for this is such and such. We believe the world is ing to and end anyhow so what difference does it make?) 哲學(xué)觀點(diǎn) 3(Philosophical point 3) 當(dāng)你創(chuàng)造了一些拱型哲學(xué)觀點(diǎn),說(shuō)些你想的事情。世界將被我們僅僅使用現(xiàn)有引擎和新的美工所制造的成果震撼。 ( 4. Added concept sketch for world.) 游戲概述( Game Overview) 哲學(xué)( Philosophy) 哲學(xué)觀點(diǎn) 1(Philosophical point 1) 這個(gè)游戲試著去做這些或那些。 ( Version has several small changes over that of version . The key areas are in many of the appendixes.) 列出所包含的改變: ( Included in the changes are:) 次要的修改遍及整個(gè)文檔。 (2. More detailed descriptions in many areas, specifically A, B and C.) 故事細(xì)節(jié)。在很長(zhǎng)時(shí)間的設(shè)計(jì)之后,確定了很多結(jié)果。 (Version includes some tuning and tweaking that I did after making my initial pass at the design. Here is what I changed.) 我改寫了游戲的系統(tǒng)要求。 (This is a brief explanation of the history of this document.) 這個(gè)段落,你要向讀者闡釋寫這個(gè)設(shè)計(jì)歷程的目的。 譯者聲明:翻譯這篇文章,全憑個(gè)人對(duì)游戲制作的執(zhí)著。1999 by Your Company Name) 作者: Chris Taylor 譯者:陳 愾( wizard_kai) 版本 (Version ) Wednesday, September 19, 2020 注: 作者簡(jiǎn)介:氣體動(dòng)力游戲(游戲小組的名稱)的奠基人和《橫掃千軍》的制造者。2020 by 你的公司名稱 (All work Copyright 169。主要向設(shè)計(jì)新手說(shuō)明要如何書寫設(shè)計(jì)文擋,以及要考 慮到的主要問(wèn)題。 ^_^ 目 錄 Table of Contents 游戲名稱 (NEMA OF GAME)1 設(shè)計(jì)歷程 (Design History)5 版本 (Version ) 5 版本 (Version )5 版本 (Version )6 游戲概述 (Game Overview)7 哲學(xué) (Philosophy)7 哲學(xué)觀點(diǎn) 1 (Philosophical point 1)7 哲學(xué)觀點(diǎn) 2 (Philosophical point 2)7 哲學(xué)觀點(diǎn) 3 (Philosophical point 3)7 基本問(wèn)題 (Common Questions)7 這個(gè)游戲是什么? (What is the game?)7 為什么做這個(gè)游戲? (Why create this game?)7 這個(gè)游戲在哪里發(fā)生? (Where does the game take place?)7 我要操作什么? (What do I control?)8 我有幾個(gè)角色可以選擇? (How many characters do I control?)8 要點(diǎn)是什么? (What is the main focus?)8 與同類游戲有什么不同? (What’s different?)8 特色設(shè)置 (Feature Set)9 特色概述 (General Features)9 聯(lián)網(wǎng)特色 (Multiplayer Features)9 編輯器 (Editor)9 玩游戲 (Game play)9 游戲世界( The Game World) 10 概述 (Overview)10 世界特色 1(World Feature 1)10 世界特色 2(World Feature 2)10 物質(zhì)世界 (The Physical World)10 概述 (Overview)10 關(guān)鍵場(chǎng)所 (Key Locations)10 游歷 (Travel)10 平衡 (Scale)10 物品 (Objects)11 氣候 (Weather)11 白天和黑夜 (Day and Night)11 時(shí)間 (Time)11 渲染系統(tǒng) (Rendering System)11 概述 (Overview)11 2D/3D 渲染 (2D/3D Rendering)11 視角 (Camera)11 概述 (Overview)11 視角描述 1(Camera Detail 1)12 視角描述 2(Camera Detail 2)12 游戲引擎 (Game Engine)12 概述 (Overview)12 游戲引擎描述 1(Game Engine Detail 1)12 水 (Water)12 碰撞檢測(cè) (Collision Detection)12 照明模式 (Lighting Models)12 概述 (Overview)12 照明模式描述 1(Lighting Model Detail 1)13 照明模式描述 2(Lighting Model Detail 2)13 世界規(guī)劃 (The World Layout)14 概述 (Overview)14 世界規(guī)劃描述 1(World Layout Detail 1)14 世界規(guī)劃描述 2(World Layout Detail 2)14 游戲角色 (Game Characters)15 概述 (Overview)15 創(chuàng)建角色 (Creating a Character)15 敵人和怪物 (Enemies and Monsters)15 用戶界面 (User Interface)16 概述 (Overview)16 用戶界面描述 1(User Interface Detail 1)16 用戶界面描述 2(User Interface Detail 2)16 武器 (Weapons)17 概述 (Overview)17 武器描述 1(Weapons Details 1)17 武器描述 2(Weapons Details 2)17 音樂(lè)總譜和聲音效果 (Musical Scores and Sound Effects)18 概述 (Overview)18 CD 音軌 (Red Book Audio)18 3D 音效 (3D Sound)18 音效設(shè)計(jì) (Sound Design)18 單人游戲模式 (Single Player Game)19 概述 (Overview)19 單人游戲模式描述 1(Single Player Game Detail 1)19 單人游戲模式描述 2(Single Player Game Detail 2)19 故事 (Story)19 游戲時(shí)間 (Hours of Gameplay)19 勝利條件 (Victory Conditions)19 多人游戲模式 (Multiplayer Game)20 概述 (Overview)20 最大玩家數(shù) (Max Players)20 服務(wù)器 (Servers)20 定制 (Customization)20 互聯(lián)網(wǎng) (Inter)20 游戲站點(diǎn) (Gaming Sites)20 持續(xù) (Persistence)20 存檔 和 讀檔 (Saving and Loading)20 角色渲染