【正文】
種商品通過人物表現(xiàn)出來,激發(fā)了人們的物質(zhì)欲望和感官滿足,引起了人們的消費行為。 2020 年 10 月 4 日,生產(chǎn) 3D Studio Max 的Autodesk(歐特克 )軟件公司宣布正式收購生產(chǎn) Maya 的 Alias。 畢業(yè)設(shè)計 動畫短片創(chuàng)作 Abstract With the arrival of the era of visual culture, a lot of animation in order to meet the market demand and production. Animation in the process of development through science and technology and social landscape, continuously expand the self performance strength, strength and breadth, but also to various culture and with the things, has formed a certain consumption guiding effect of cartoon, which portrays the character roles in the modern animation design works occupy half of the country, all sorts of modity demonstrated via figures, excitation people39。 one, graphic visualization, it promotes the graphic design of the visual effect of the products, powerful features open graphic designer application field, two, website resource development, three, movie stunt ( SpiderMan, hacker empire, Lord of the rings ), four, game design: MAYA software in the film and television animation industry has broad application. Key words: Maya, bustion, Photoshop etc.. 畢業(yè)設(shè)計 動畫短片創(chuàng)作 目錄 一前言 .................................................................... 1 (一) Maya歷史簡介 .................................................................................................................... 1 二 Maya 的特點以及介紹 .............................................................................................................. 2 (一)逼真的角色動畫 ................................................................................................................. 3 (二)強大的粒子系統(tǒng)和動力學(xué) ................................................................................................... 4 (三) Maya的高級模塊 ............................................................................................................... 4 1Maya Artisan ............................................................ 4 2MayaF/X ................................................................. 4 3Maya power Modeler ...................................................... 5 (四) 開創(chuàng)性的制作工具 ............................................................................................................ 5 Maya Cloth ............................................................ 5 Fur ................................................................... 5 live .............................................................. 6 (五) Maya 的工作流程 .............................................................................................................. 6 (六) Maya個性化的操作 ........................................................................................................... 6 三 Maya 建模型 ............................................................................................................................ 7 (一) 觀察資料 .......................................................................................................................... 7 (二) 建立模型 .......................................................................................................................... 7 四 材質(zhì)和燈光 ............................................................................................................................. 7 (一)材質(zhì)編輯 ............................................................................................................................ 7 (二)燈光基本概念與操作 .......................................................................................................... 9 五 渲染 ........................................................................................................................................ 9 (一)渲染知識 ............................................................................................................................ 9 (二)作品渲染 .......................................................................................................................... 10 六 動畫制作 ............................................................................................................................... 10 (一)動畫產(chǎn)生原理 ................................................................................................................... 10 (二)產(chǎn)生關(guān)鍵幀動畫 ................................................................................................................11 七 Combustion 知識介紹 ............................................................................................................. 13 (一) Combution 的工作界面 ....................................................... 13 (二) Combution 軟件相關(guān)基礎(chǔ)的知識 ...................................................................................... 13 強大的硬件加速功能 ................................................... 15 靈活的合成方式 ....................................................... 16 八 Photoshop 的知識介紹 .......................................................................