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。 wr_data(table[dispbuf[5]])。 set1(0)。 printstring(await :)。 wr_data(table[dispbuf[6]])。 wr_data(table[dispbuf[7]])。 printstring(.)。 wr_data(table[dispbuf[8]])。 set1(16)。 printstring(run : )。 wr_data(table[dispbuf1[0]])。 wr_data(table[dispbuf1[1]])。 printstring(:)。 wr_data(table[dispbuf1[2]])。 wr_data(table[dispbuf1[3]])。 } void chuli1() { if(f_start==1) { tt=minite*60+second。 tt1=minite1。 if(m=3) {money=value1+value3*tt1。} if(m3) {money=value1+value2*(m3)+value3*tt1。} } else if(f_start==0) { money=0。 } dispbuf1[8]=money/100%10。 dispbuf1[9]=money/10%10。 dispbuf1[10]=money%10。 } void display1() //運行后顯示函數(shù) { set(0)。 printstring(run: )。 // wr_data(table[m])。 單片機原理及系統(tǒng)課程設計報告 13 wr_data(table[dispbuf1[0]])。 wr_data(table[dispbuf1[1]])。 // printstring(:)。 // wr_data(table[dispbuf1[2]])。 // wr_data(table[dispbuf1[3]])。 set(14)。 printstring(await:)。 wr_data(table[dispbuf1[4]])。 wr_data(table[dispbuf1[5]])。 printstring(:)。 wr_data(table[dispbuf1[6]])。 wr_data(table[dispbuf1[7]])。 set1(0)。 printstring(sum is: )。 wr_data(table[dispbuf1[8]])。 wr_data(table[dispbuf1[9]])。 printstring(.)。 wr_data(table[dispbuf1[10]])。 } void printstring(uchar *s) //輸出顯示函數(shù) { while(*s) wr_data(*s++)。 } void key() //啟動按鍵 { if(K3==0) { delay(50)。 //延時消抖動 if(K3==0) { while(K3==0)。 v1++。 if(v1==4) v1=1。 } } switch(v1) { case 1:f_start=1。TR0=1。TR1=0。/*led_run=0。led_await=1。led_stop=1*/。aa=0。bb=1。cc=1。break。 //運行 case 2:TR0=0。TR1=1。/*led_run=1。led_await=0。led_stop=1*/。aa=1。bb=0。cc=1。break。 //等待 case 3:TR0=0。TR1=0。/*led_run=1。led_await=1。led_stop=0*/。aa=1。bb=1。cc=0。break。 //暫停 } 單片機原理及系統(tǒng)課程設計報告 14 if(K4==0) //跳出運行 { delay(50)。 if(K4==0) { while(K4==0)。 jump_out=1。 } } } void delay(uchar t) { while(t)。 } void set(uchar x) { mand=0x80+x。 wr_(mand)。 } void set1(uchar y) { mand=0xc0+y。 wr_(mand)。 } void key1() //初始調(diào)節(jié)按鍵 { if(K==0) { delay(100)。 if(K==0) { while(K==0)。 v++。 if(v==4) v=0。 } } switch(v) { case 0:break。 case 1:if(K1==0){while(K1==0)。value1=value1+10。}break。 case 2:if(K1==0){while(K1==0)。value2=value2+5。}break。 case 3:if(K1==0){while(K1==0)。value3=value3+5。}break。 } if(K2==0) { delay(50)。 if(K2==0) 單片機原理及系統(tǒng)課程設計報告 15 { while(K2==0)。 jump_in=1。 } } } void mode( ) interrupt 0 //外部中斷 0 控制選位 { m++。 } 單片機原理及系統(tǒng)課程設計報告 16 附錄 3 ag an employment tribunal clai Emloyment tribunals sort out disagreements between employers and employees. You may need to make a claim to an employment tribunal if: you don39。t agree with the disciplinary action your employer has taken against you your employer dismisses you and you think that you have been dismissed unfairly. For more informu, take advice from one of the anisations listed under Further help. Employment tribunals are less formal than some other courts, but it is still a legal process and you will need to give evidence under an oath or affirmation. Most people find making a claim to an employment tribunal challenging. If you are thinking about making a claim to an employment tribunal, you should get help straight away from one of the anisations listed under Further help. ation about dismissal and unfair dismissal, see Dismissal. You can make a claim to an employment tribunal, even if you haven39。t appealed against the disciplinary action your employer has taken against you. However, if you win your case, the tribunal may reduce any pensation awarded to you as a result of your failure to appeal. Remember that in most cases you must make an application to an employment tribunal within three months of the date when the event you are plaining about happened. If your application is received after this time limit, the tribunal will not usually accept i. If you are worried about how the time limits apply to you If you are being represented by a solicitor at the tribunal, they may ask you to sign an agreement where you pay their fee out of your pensation if you win the case. This is known as a damagesbased agreement. In England and Wales, your sol