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畢業(yè)設(shè)計(jì)-java桌面游戲--爭霸的設(shè)計(jì)與實(shí)現(xiàn)-全文預(yù)覽

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【正文】 ls of the world, it also has a huge sound library, builtin the function that the other language need to rely on library or even operating system. Most part of the java language is designed for Inter, so programmers can easily use java to develop and run Webbased games. This design is a desktop game software that based on java. The game ?s design is generally divided into the game engine design and game interface design, and the game engine design mainly related to the core module – core package, local translation module – translation package, work module – package and artificial intelligence module – ai package‘s design and implementation. The entire system is from the simple operation, beautiful interface, a flexible and practical user‘s requirements as a starting point. This paper from the game background research and development status, a detailed description of the entire process of producing the game. Implementation of the main func tions and the operation of the process were discussed, The development used many packages and classes of the java library, such as the package, package, package, package and so on, the text will talk about the useage of the packages and classes. Keywords: game。 Local translators. 目 錄 1 引言 ........................................................................................................................................... 1 課題的研究背景與意義 ................................................................................................. 1 Java 語言的特點(diǎn)和及其與游戲的結(jié)合 .................................................................... 1 Java 語言的特點(diǎn) ................................................................................................. 1 Java 與網(wǎng)絡(luò)的結(jié)合 ............................................................................................. 2 可行性的分析 ............................................................................................................ 3 技術(shù)可行性 ......................................................................................................... 3 經(jīng)濟(jì)可行性 ......................................................................................................... 4 操作可行性 ......................................................................................................... 4 法律可行性 ......................................................................................................... 4 2 需求分析 ................................................................................................................................... 5 系統(tǒng)初步分析 .......................................................................................................... 5 用戶需求分析 ..................................................................................................... 5 功能需求分析 ..................................................................................................... 5 系統(tǒng)的可靠性和可用性需求分析 ..................................................................... 6 數(shù)據(jù)流分析 ................................................................................................................ 6 3 總體設(shè)計(jì) .................................................................................................................................. 7 系統(tǒng)開發(fā) ......................................................................................................................... 7 系統(tǒng)開發(fā)的原則 ................................................................................................. 7 系統(tǒng)設(shè)計(jì)階段 ..................................................................................................... 7 結(jié)構(gòu)設(shè)計(jì)階段 ..................................................................................................... 9 4 詳細(xì)設(shè)計(jì) ................................................................................................................................. 14 核心包的設(shè)計(jì) .......................................................................................................... 14 Card 類的設(shè)計(jì)與實(shí)現(xiàn): .................................................................................. 14 Continent 類的設(shè)計(jì)與實(shí)現(xiàn): .......................................................................... 14 Country 類的設(shè)計(jì)與實(shí)現(xiàn): ............................................................................. 16 Mission 類的設(shè)計(jì)與實(shí)現(xiàn): ............................................................................. 16 Player 類的設(shè)計(jì)與實(shí)現(xiàn): ................................................................................ 17 Statistic 類的設(shè)計(jì)與實(shí)現(xiàn): ............................................................................. 18 本地翻譯包的設(shè)計(jì) .................................................................................................. 19 TranslationBoudle 類的設(shè)計(jì)與實(shí)現(xiàn) ................................................................ 19 MapTranslator 類的設(shè)計(jì)與實(shí)現(xiàn) ...................................................................... 20 網(wǎng) 絡(luò)包的設(shè)計(jì) .......................................................................................................... 22 人工智能包的設(shè)計(jì) .................................................................................................. 25 其他工具類的設(shè)計(jì) .................................................................................................. 28 游戲界面的設(shè)計(jì) ...................................................................................................... 30 5 用戶使用手冊(cè) ......................................................................................................................... 37 系統(tǒng)環(huán)境說明 ............................................................................................................... 37 系統(tǒng)簡介 .............................................................................................................. 37 系統(tǒng)特點(diǎn) ..........................................................................................
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