freepeople性欧美熟妇, 色戒完整版无删减158分钟hd, 无码精品国产vα在线观看DVD, 丰满少妇伦精品无码专区在线观看,艾栗栗与纹身男宾馆3p50分钟,国产AV片在线观看,黑人与美女高潮,18岁女RAPPERDISSSUBS,国产手机在机看影片

正文內(nèi)容

基于opengl的三維飛行器程序設(shè)計(jì)與仿真_畢業(yè)論文-wenkub

2023-07-08 14:25:41 本頁面
 

【正文】 用領(lǐng)域之一。怎樣把海底地貌地形通過計(jì)算機(jī)形象地、直觀地顯示出來 , 實(shí)現(xiàn)飛行器場景的逼真顯現(xiàn) , 就是本系統(tǒng)的研究目的。 texture mapping。最后還針對(duì)實(shí)際制作過程中提出了一些建議以及改進(jìn)的方法。 1 論文題目:基于 OpenGL的三維飛行器程序設(shè)計(jì)與仿真 摘 要 本文基于 OpenGL,應(yīng)用 Visual C++ 平臺(tái),用 C++編程對(duì)飛行器的飛行場景進(jìn)行了設(shè)計(jì)與仿真 .這樣做的目的是由于在實(shí)際操縱中,使用真實(shí)的飛機(jī)來訓(xùn)練新操作手的風(fēng)險(xiǎn)和代價(jià)是很高的,所以 ,在實(shí)驗(yàn)室中使用模擬訓(xùn)練器來訓(xùn)練是國內(nèi)外通常采用的有效方法。 【關(guān)鍵字】 OpenGL; C++;飛行器;紋理貼圖;仿真 【論文類型】 設(shè)計(jì)性 基于 OpenGL 三維飛行器程序設(shè)計(jì)與仿真 Title: Aircraft program design and simulation based an OpenGL Major: Name: Signature: Supervisor: Signature: Abstract The paper uses C + + programming design and simulate the scene of aircraft flight based on the OpenGL and apply Visual C + + to using the real aircraft to train new operators ,the risks and costs are high when in the actual manipulation, so at home and abroad,the effective method of training operators is through the training simulators in the laboratory .The article uses texture mapping method to achieve a simulation of the sky and the ground, aircraft polygons and use the keyboard to the operation of the aircraft, at the same time ,adding the fog and light to increase the realism of the results of the program is in line with the expectations, further more ,it have a significance effect on the actual manipulation .Finally, for the actual process of making a number of remendations as well as improved methods. 【 Key words】 OpenGL。 simulate 【 Type of Thesis】 The design model 西安科技大學(xué)畢業(yè)論文 3 目 錄 1. 緒論 ....................................................................................................................................... 5 前言 ............................................................................................................................... 5 飛行器仿真技術(shù)國內(nèi)外研究現(xiàn)狀 ............................................................................... 6 本文研究的目的及主要內(nèi)容 ....................................................................................... 6 2. 程序功能概述 .................................................................................................................... 7 場景的構(gòu)建及其特點(diǎn) ................................................................................................... 8 場景的構(gòu)建 ........................................................................................................ 8 與以往實(shí)現(xiàn)方法的區(qū)別 .................................................................................... 8 程序的主要功能 ........................................................................................................... 9 本論文研究重點(diǎn) ........................................................................................................... 9 3. 程序涉及知識(shí)詳解 ..........................................................................................................10 基本框架 ......................................................................................................................10 構(gòu)建應(yīng)用程序框架 ...........................................................................................10 坐標(biāo)變換 ......................................................................................................................10 視圖變換 ...........................................................................................................13 模型變換 ...........................................................................................................14 投影變換 ...........................................................................................................14 紋理映射 ......................................................................................................................14 紋理 ...................................................................................................................14 紋理數(shù)據(jù) ...........................................................................................................15 漫游的原理 ..................................................................................................................15 顯示列表 ......................................................................................................................17 屏幕顯示 ......................................................................................................................17 ..........................................................................................................................18 天空的構(gòu)建 ...................................................................................................................19 地面 ..............................................................................................................................21 地面的生 成 .......................................................................................................21 地面中的水 .......................................................................................................25 飛行器 ..........................................................................................................................26 飛行器的構(gòu)建 ...................................................................................................26 材質(zhì)屬性的設(shè)置 ...............................................................................................28 飛行器漫游 .......................................................................................................28 飛行器的控制 ...................................................................................................30 飛行器的尾焰 ...................................................................................................33 場景中的光照 ..............................................................................................................35 光照的屬性 .........................
點(diǎn)擊復(fù)制文檔內(nèi)容
研究報(bào)告相關(guān)推薦
文庫吧 www.dybbs8.com
備案圖片鄂ICP備17016276號(hào)-1