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基于android系統(tǒng)的打氣球游戲的設(shè)計(jì)與實(shí)現(xiàn)畢業(yè)設(shè)計(jì)-wenkub

2023-06-14 07:53:31 本頁(yè)面
 

【正文】 d access , reasonable arrangements for the aircraft39。這其中也包括很多手機(jī)版本的實(shí)現(xiàn),伴隨著 Android SDK 技術(shù)的 不斷發(fā)展,一些基于 Android應(yīng)用也不斷推陳出新,很快推飛機(jī)大戰(zhàn)便進(jìn)入了千家萬(wàn)戶(hù)。 設(shè)計(jì)制作射氣球游戲的目的在于主要實(shí)現(xiàn)一 套 Android 游戲開(kāi)發(fā)的解決方案,解決目前在 Android 游戲開(kāi)發(fā)中所面臨的幾大問(wèn)題。因此,手機(jī)的娛樂(lè)應(yīng)用服務(wù)將會(huì)有很大的發(fā)展空間,游戲也是其中之一 [3]。本系統(tǒng)主要是實(shí)現(xiàn)基于 Android 的打氣球,打氣球是一款來(lái)自紅白機(jī)時(shí)期就非常盛行的游戲,其設(shè)計(jì)目的是訓(xùn)練人的應(yīng)變能力。主要有游戲的關(guān)卡切換,游戲地圖數(shù)據(jù)結(jié)構(gòu)的實(shí)現(xiàn)、應(yīng)用多種手機(jī)內(nèi)置傳感器進(jìn)行游戲控制、游戲動(dòng)畫(huà)的實(shí)現(xiàn)、基于圖形的碰撞檢測(cè)、數(shù)據(jù)在手機(jī)系統(tǒng)和實(shí)現(xiàn)。此 Android 飛機(jī)大戰(zhàn)是基于 Android 基礎(chǔ)上設(shè)計(jì)的,主要分為游戲開(kāi)場(chǎng)動(dòng)畫(huà)模塊、游戲操作模塊、道具制造模塊、分?jǐn)?shù)統(tǒng)計(jì)模塊四個(gè)功能模塊的設(shè)計(jì)與實(shí)現(xiàn)。s position was likely to plete the task. With the development of puter games , a lot of programming enthusiasts based on the idea of the game developed various versions , all types of aircraft game. This includes a lot of phone version of the achievement , along with the continuous development of Android SDK technology , a number of Androidbased applications have continued to emerge , and soon World War II aircraft will be pushed into millions of households. This is the Android Android aircraft on the basis of the design based on the initial interface is divided into the game , sound modules, game modules, module manufacturing aircraft shells of four modules design and realization . This paper first discusses the background and status of android system , and then a brief introduction to the technology and analysis for android android , and describes the structure of android applications. In program development , designing a good game with a first class frame, and then realize the function of each class will be realized in accordance with the code and write . Keywords: android games, android aircraft ace, smartphones 第 I 頁(yè) 共 III 頁(yè) 目錄 1 引言 .............................................................................................................................. 1 系統(tǒng)簡(jiǎn)介 ................................................................................................................... 1 Android 游戲的研究現(xiàn)狀 ........................................................................................ 1 關(guān)于飛機(jī)大戰(zhàn)游戲設(shè)計(jì) ........................................................................................... 2 基本思想 ................................................................................................................... 2 基本結(jié)構(gòu) ................................................................................................................... 2 適用條件 ................................................................................................................... 3 2 開(kāi)發(fā)環(huán)境及相關(guān)技術(shù) .................................................................................................. 3 開(kāi)發(fā)環(huán)境 ................................................................................................................... 4 相關(guān)技術(shù)與工具 ....................................................................................................... 4 Eclipse ....................................................................................................................... 4 JDK ........................................................................................................................... 4 ADT ........................................................................................................................... 4 碰撞檢測(cè)技術(shù) ........................................................................................................... 5 SurfaceView .............................................................................................................. 5 3 需求分析 ...................................................................................................................... 6 系統(tǒng)功能 需求 ........................................................................................................... 6 業(yè)務(wù)需求分析 ........................................................................................................ 7 用戶(hù)需求分析 ........................................................................................................ 7 功能需求分析 ........................................................................................................ 7 功能劃分概圖 .............................................................................................................. 9 4 概要設(shè)計(jì) .................................................................................................................... 10 總體設(shè)計(jì) ................................................................................................................. 10 系統(tǒng)流程 .............................................................................................................. 10 系統(tǒng)詳細(xì)結(jié)構(gòu) ...................................................................................................... 11 模塊設(shè)計(jì)概述 ......................................................................................................... 12 開(kāi)場(chǎng)動(dòng)畫(huà)模塊 ...................................................................................................... 12 第 II 頁(yè) 共 III 頁(yè) 道具制造模塊 ...................................................................................................... 12 游戲操作模塊 ...................................................................................................... 13 分?jǐn)?shù)統(tǒng)計(jì)模塊 ...................................................................................................... 13 數(shù)據(jù)結(jié) 構(gòu)及接口定義 ............................................................................................. 14 5 詳細(xì)設(shè)計(jì) .................................................................................................................... 20 開(kāi)場(chǎng)動(dòng)畫(huà)模塊 ......................................................................................................... 20 問(wèn)題描述 .............................................................................................................. 20 問(wèn)題分析 .................................................................
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