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sdg項(xiàng)目流程手冊(cè)簡(jiǎn)化版-文庫(kù)吧

2025-06-14 08:13 本頁(yè)面


【正文】 程中,您需要: 協(xié)助海外中心向游戲廠商索取游戲DueD, 向SDG以及公司高層領(lǐng)導(dǎo)及時(shí)匯報(bào)游戲測(cè)評(píng)、談判以及DueD的情況告知人:SDO用戶平臺(tái)中BD部商務(wù)經(jīng)理、中心總監(jiān) To do:在引進(jìn)項(xiàng)目深度測(cè)評(píng)之前,您需要做: 將需要游戲廠家提供的資料清單發(fā)送海外中心,請(qǐng)海外中心聯(lián)系廠家獲得 跟蹤資料獲取情況,與海外中心進(jìn)行及時(shí)溝通 DueD的重要性:這關(guān)系到今后游戲運(yùn)營(yíng)是否順暢,以及游戲的成本消耗,所以引進(jìn)游戲在進(jìn)行深度測(cè)評(píng)之前,您應(yīng)該向游戲廠家索取相關(guān)信息 索取DueD過程牽涉到的責(zé)任人:海外中心、已確定的產(chǎn)品經(jīng)理 引進(jìn)游戲技術(shù)規(guī)格(DueDiligence)English Version:Online Game Technical RequirementsBelow please find the basic technical requirement questions regarding ShanDa licensed Online Games:One、Operational Cost Analysisl Average number of Maximum simoutanous users per server l Server hardware and software minimum requirements and remended requirementsl firewall、switch、storage、and other network configuration requirementsl IDC network minimum and remended requirementsl average server cost per online userl Database hardware and software configurationTwo、Technical Risk Analysisl Minimum Hardware requirements/remended requirementsl Minimum Network requirements/remended requirementsl whether it can switch between window and full screen moden Required version of DirectX or OPenGl to support the 3D APIs used l whether Pixel Shader is deployed in game and whether the audio programing API can support 3D sound effects.l music Output format, sound track, sampling ratesl File’s size of the Client l Ways to automatically update l version backwards patibilityl Security of Client filesl Security of Client side executionl Resource usage report for memory, CPU, and I/Ol Reports for software and hardware patibility testingl Client side algrithm and logicl Server clustering model diagraml Server network topology diagraml server load test reportl server algrithm and logicl Database Storage methodsl Data relations,better to provide data ER diagrams or other diagram showing data relations.l Database optimization and database size forecast.l Security of the pletion of trade related data.l Security of data procedures and datal Backup and recoveryl Whether the munication is encrypted?l Whether the encryption is public or private?l Whether one encryption calculation is used or different ones are deployed for various protocols?l Whether packets encryption and decryption have impact on normal execution of munication between Client and server.l Whether packets encryption and decryption have impact on performance of munication between Client and server.l Whether technical solution is implemented to counteract depiling process? l Is there any algrithm or data logic built into client side, which potentially can negatively temper with balance amongst player scores or abilities in gameplay.l For game data which is outp
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