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s elephants began crying wildly and running away from the ocean and up a nearby hill. The puzzled keepers could tell the animals were worried about something but what?s Yala National Park39。8.閱讀理解 根據(jù)最后一段中的To understand how much impact Twitch has made, data from gaming analyst group Newzoo show that eSports global audience increased 43 percent from 204 million to 292 million between 2014 and 2016.可知,為了了解Twitch產(chǎn)生了多大的影響,游戲分析機構(gòu)Newzoo的數(shù)據(jù)顯示,從2014年到2016年,全球電子競技的觀眾數(shù)量增長了43%,由此可知最后一段引用的數(shù)據(jù)就是為了表明Twitch產(chǎn)生的影響,故選C。根據(jù)倒數(shù)第二段可知,如今,由于技術(shù)的進步和像Twitch這樣的流媒體服務的到來,電子競技正在快速發(fā)展,由于Twitch的覆蓋面廣,它已經(jīng)將電子游戲競賽展示給了新的觀眾,特別是growing at a rapid pace表明了作者對電子競技的未來充滿希望,故選C。根據(jù)第二段中的The history of eSports dates back to 1972,ESports pretty much continued on the rather quiet path until the 80s,2002 marked the beginning of a new era for the sport及Halo Ⅱ became the first game to be shown on national television for Major League Gaming in 2004, paving the way for eSports to bee a global phenomenon.等細節(jié)可知,本段以時間為順序介紹了電子競技的發(fā)展,故選D。根據(jù)第一段中的ESports are professional multiplayer video game petitions. Any video game with a strong petitive element is considered eSports.可知,電子競技是一種專業(yè)的多人視頻游戲競賽,任何具有強烈競爭元素的電子游戲都被認為是電子競技,也就是說電子競技具有很強的競爭性,故選A。s interest.【答案】 (1)A(2)D(3)C(4)C 【解析】【分析】本文是一篇說明文,介紹了什么是電子競技以及它的發(fā)展。D.To conduct a research.C.Worried.(4)What is the purpose of quoting data in the last paragraph? A.Hopeful.Uncertain.Doubtful.The development of eSports.(3)How does the author feel about eSport39。The advantages of eSports.B.The athletes in the sports are programmers.(2)What is the main idea of Paragraph 2? A.They totally differ from traditional ones.B.They are strongly petitive. To understand how much impact Twitch has made, data from gaming analyst group Newzoo show that eSports global audience increased 43 percent from 204 million to 292 million between 2014 and 2016. Interestingly, this coincides (一致) with Amazon39。 The history of eSports dates back to 1972 when some Stanford University students peted in the Intergalactic Space War Olympics for the opportunity to win a oneyear subscription to the Rolling Stone Magazine. ESports pretty much continued on the rather quiet path until the 80s when petitions like the Space Invaders Championship shot them to the spotlight. 2002 marked the beginning of a new era for the sport and laid the foundation for what eSports would bee thanks to the release of the Xbox live, which brought online play to consoles. Halo Ⅱ became the first game to be shown on national television for Major League Gaming in 2004, paving the way for eSports to bee a global phenomenon.7.閱讀理解 故選D。 (4)考查推理判斷??芍ㄆ仗m成為“數(shù)字人”后,他的后代仍能得到他一生經(jīng)驗的寶貴建議。根據(jù)第三段中的“If all goes according to plan. future generations will be able to interact with him using voice puting platforms of mobile devices, asking him questions, letting him tell stories and drawing upon a lifetime39。故選A。根據(jù)第二段中的“Now the silver haired 78year old has realized he would like his loved ones to have access to those stories, even when he is no longer alive to share them. Kaplan has agreed to bee ‘AndyBot’...a virtual person who will be”現(xiàn)在這位花白頭發(fā)的78歲的老人想要他愛的人知道這些故事,甚至當他去世之后還可以分享這些故事。故選B??ㄆ仗m豐富多彩的人生;在根據(jù)第二段中的“Now the silver haired 78year old has realized he would like his loved ones to have access to those stories, even when he is no longer alive to share them. Kaplan has agreed to bee “AndyBot” a virtual person who will be”現(xiàn)在這位花白頭發(fā)的78歲的老人想要他愛的人知道這些故事,甚至當他去世之后還可以分享這些故事??ㄆ仗m回憶往昔的時候,他的故事讓人感覺他活出了各種各樣的人生:20多歲的時候是戰(zhàn)地記者,還是一名軍人,一位成功的商人,隨后又是很多間諜小說和好萊塢劇本的作者。 (1)考查推理判斷。s achievements. introduce the topic AndyBot. arouse readers interest in Kaplan. introduce Kaplan39。If technology succeeds in creating emotionally intelligent digital humans, experts say, it may forever change the way living people cooperate with puters and experience loss. AndyBot may bee one of the world39。Kaplan is eager to bee one of the world39。For decades, Silicon Valley futurists have sought to free humanity from the life cycle. Today, a new generation of panies is selling some approximation(近似) of virtual immortality, which gives people the opportunity to preserve one39。Someday, Kaplan, who playfully refers to himself as a pig, may be remembered as one of the world39。If all goes according to plan future generations will be able to interact with him using voice puting platforms of mobile devices, asking him questions, letting him tell stories and drawing upon a lifetime39。 When Andrew Kaplan recalls, his stories leave the impression that he has managed to pack multiple lives into a single existence: A war reporter in his 20s. an army member, a successful businessman and later. the author of numerous spy novels and Hollywood scripts. 【點評】本題考點涉及細節(jié)理解,推理判斷和主旨大意三個題型的考查,是一篇環(huán)保類閱讀,考生需要準確掌握細節(jié)信息,并根據(jù)上下文進行邏輯推理,概括歸納,從而選出正確答案。根據(jù)第三段中的“A new environmentallyfriendly shopping model was recently launched at the World Economic Forum in Davos, Switzerland.”及全文內(nèi)容可知,文章主要介紹美國一家公司推出一種新的零浪費購物模式。故選D。 (3)考查細節(jié)理解。根據(jù)第四段中的“Szaky said that Loop is the future of shopping. But it es from an idea of the past.”和第五段“He pared it to the milkman model of the 1950s in the United States. Back then, someone brought milk to your doorstep in glass bottles and then left with empty bottles. These could be cleaned and used again. The result is zerowaste.”可知,Loop購物模式的想法來自于過去送奶工模式,是一種可以杜絕零浪費的模式。故選A。根據(jù)第二段“The world39。The concerns of future shopping.【答案】 (1)A(2)C(3)D(4)A 【解析】【分析】本文是一篇說明文,介紹美國一家公司推出一種新的零浪費購物模式。The world39。B.A new shopping model.D.Switzerland and Britain.C.The milkman model.(3)Which countries is Loop expected to expand to by 2020? A.Zerowaste model.B.Introduce a new topic.(2)Where does the idea Loop e from? A.Advocate zerowaste lifestyle.C. Loop