【正文】
uessing Hainan Landscape Software Base on Android Author:Qin Yumei Tutor:Li ZhuangABSTRACTWith the rapid development of technology,especially mobile smart phones palm share significantly game market also followed the smart phone to get great development,mobile gaming has bee the most popular with consumers of mobile entertainment as the iPhone smart phones and Android smart phones, more plete development platform for mobile games.This article is based on the development of the Android platform,through the Java program design,the preliminary research on the Android system architecture and application development,designed a Hainan scenery guess game is on the system in detail,on the basis of demand analysis,to determine the function and performance requirements of the game,the game of the main interface, time control,hurdles,and micro letter sharing Settings, and so on has carried on the design,and finally realizes a friendly interface,efficient,stable and entertaining Hainan scenery guess puzzle the people in the entertainment at the same time also can easily to the scenic spots in Hainan international tourism island, have a certain knowledge and understanding.This paper expounds the Hainan scenery guess game development and design process. Firstly introduces the background of mobile game significance and research status quo, characteristics and application of the Android platform,followed by the analysis of the game plan and requirements,mainly introduces in detail the design and implementation of the game, and then make a prehensive test. Finally summarizes the game,defects,and put forward the game on the outlook for the future.Keywords:Android mobile phone, games, Guess the Hainan Landscape瓊州學(xué)院本科畢業(yè)論文(設(shè)計)I目 錄1 緒論 ........................................................1 課題的背景及意義 ..................................................1 手機(jī)游戲的背景及意義 ..........................................1 海南風(fēng)景猜猜看游戲的背景及意義 ................................2 Android 手機(jī)游戲的研究現(xiàn)狀 .........................................2 論文主要工作 ......................................................3 論文的組織結(jié)構(gòu) ....................................................42 Android 平臺的介紹 ...........................................5 Android 特點(diǎn) .......................................................5 Android 的體系結(jié)構(gòu) .................................................5 Android 應(yīng)用的構(gòu)成 .................................................6 Activity(活動) ..............................................7 Intent(意圖) ................................................7 Service(服務(wù)) ...............................................8 ContentProvider(內(nèi)容提供者) .................................8 IOS 與 Android 的比較 ...............................................83 系統(tǒng)分析 ...................................................10 概況 .............................................................10 可行性分析 .......................................................10 技術(shù)可行性 ...................................................10 經(jīng)濟(jì)可行性 ...................................................10 操作可行性 ...................................................11 社會可行性 ...................................................114 策劃與需求分析 .............................................12 游戲策劃 .........................................................12 美工需求 .........................................................12瓊州學(xué)院本科畢業(yè)論文(設(shè)計)II 功能需求分析 .....................................................135 游戲的設(shè)計與實(shí)現(xiàn) ...........................................16 類框架介紹 .......................................................16 界面設(shè)計 .........................................................17 主界面 .......................................................17 游戲運(yùn)行界面 .................................................19 游戲介紹界面 .................................................22 游戲幫助界面 .................................................22 游戲微信分享界面 .............................................23 游戲后續(xù)開發(fā)界面 .............................................23 功能設(shè)計 .........................................................24 界面跳轉(zhuǎn)與特效 ...............................................24 微信分享功能控制 .............................................25 時間限制功能控制 .............................................26 游戲幫助功能操作 .............................................26 關(guān)卡設(shè)計 .........................................................27 關(guān)卡規(guī)則 .....................................................27 關(guān)卡實(shí)現(xiàn) .....................................................276 系統(tǒng)測試 ...................................................29 軟件測試 .........................................................29 游戲測試 .........................................................29 環(huán)境測試 .....................................................29 功能測試 .....................................................30 兼容性測試 ...................................................31結(jié)束語 ........................................................32參考文獻(xiàn) ......................................................33致謝 ..........................................................34瓊州學(xué)院本科畢業(yè)論文(設(shè)計)11 緒論 課題的背景及意義 手機(jī)游戲的背景及意義手機(jī)游戲,是指運(yùn)行于手機(jī)上的游戲軟件。 讓 人 們 在 輕 松 娛 樂 的 同 時 還 能 對 海南 國 際 旅 游 島 的 各 景 點(diǎn) 有 一 定 的 認(rèn) 識 與 了 解 。手機(jī)游戲市場也跟著智能手機(jī)得到很大的發(fā)展,手機(jī)游戲已成為當(dāng)下最受消費(fèi)者歡迎的手機(jī)娛樂應(yīng)用軟件。尤其隨著 iPhone 智能手機(jī)和 Android 智能手機(jī)的面世,為手機(jī)游戲提供更加完善的開發(fā)平臺。本 文 闡 述 了 海 南 風(fēng) 景 猜 猜 看 游 戲 的 開 發(fā) 與 設(shè) 計 的 過 程 。目前用來編寫手機(jī)最多的程序是 Java語言和 C 語言。因此,手機(jī)游戲已成為當(dāng)下最受消費(fèi)者歡迎的手機(jī)娛樂應(yīng)用軟件之一,在各類手機(jī)娛樂應(yīng)用中占了很大的比例。手機(jī)端娛樂用戶和電腦端的娛樂的比例都較高,對手機(jī)端娛樂行為和電腦端娛樂行為進(jìn)行對比,我們會發(fā)現(xiàn)游戲在手機(jī)端的使用比例遠(yuǎn)低于在電腦端的使用比例(游戲在手機(jī)端占比例為 %,在電腦端占比分別為 %)。安卓已發(fā)布的最新版本為 Android 。緊隨著這 Android 手機(jī)發(fā)展的熱潮,Android 手機(jī)游戲行業(yè)也得到了快速發(fā)展。海南風(fēng)景猜猜看游戲就是模仿“瘋狂猜圖”游戲設(shè)計而成的?,F(xiàn) 如 今 Android 手 機(jī) 越 來 越 普 及 , Android 手 機(jī) 游 戲 越 來 越 盛 行 , 并 且 海 南 國 際旅 游 島 正