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基于java的電子商城管理系統(tǒng)的設計與實現(xiàn)-展示頁

2025-05-19 19:26本頁面
  

【正文】 ngs in transport costs, venue rental, etc. With the additional costs, but also for the buyer to bring endless convenience. Online Mall making the buy things do not go out, bee a reality. Network resources allows lowcost lowcost online mall, to the worldwide Inter has brought tremendous broad market, to the vendor / buyer has brought many benefits and unlimited demand. The design of mercial activities in a mon procurement, inventory, sales and other mercial activities, and related suppliers and customers, and other basic information management. System data format and field settings are not specific to a particular industry or enterprise, which has universal applicability. Key words: Buy Sport Goods Online Mall 貴陽學院畢業(yè)論文(設計) 目 錄 摘 要 ................................................................................................................................................. II ABSTRACT ....................................................................................................................................... III 第一章 緒 論 ....................................................................................................................................1 課題背景 ................................................................................................................................... 1 目的和意義 ................................................................................................................................ 1 系統(tǒng)設計思想 ............................................................................................................................ 2 系統(tǒng)開發(fā)環(huán)境 ............................................................................................................................ 2 本章小結 ................................................................................................................................... 4 第二章 需求分析 ................................................................................................................................5 功能需求 ..................................................................................................................................... 5 數(shù)據(jù)元素定義 .............................................................................................................................. 6 業(yè)務流程分析 .............................................................................................................................. 6 本章小結 ..................................................................................................................................... 9 第三章 總體設 計 ..............................................................................................................................10 系統(tǒng)模塊總體設計 ..................................................................................................................... 10 系統(tǒng)數(shù)據(jù)庫設計 ........................................................................................................................ 12 本章小結 ................................................................................................................................... 16 第四章 詳細設計與實現(xiàn) ..................................................................................................................17 系統(tǒng)運行平臺設計 ..................................................................................................................... 17 各模塊詳細設計與實現(xiàn) .............................................................................................................. 17 本章小結 .................................................................................................................................... 23 第五章 系統(tǒng)測試與性能分析 ..........................................................................................................24 軟件測試 .................................................................................................................................... 24 測試的基本概念 ......................................................................................................................... 24 測試步驟 .................................................................................................................................... 25 系統(tǒng)測試 .................................................................................................................................... 25 本章小結 .................................................................................................................................... 27 第六章 系統(tǒng)使用說明與總結 ..........................................................................................................28 系統(tǒng)運行環(huán)境 ............................................................................................................................ 28 系統(tǒng)使用說明 ............................................................................................................................ 28 展望 .......................................................................................................................................... 28 貴陽學院畢業(yè)論文(設計) 總結 .......................................................................................................................................... 29 致謝 ....................................................................................................................................................30 參考文獻 ............................................................................................................................................31 貴陽學院畢業(yè)論文(設計) 1 第一章 緒 論 課題背 景 隨著計 算機技 術的發(fā) 展和網 絡 人口的增加,網 絡 世界也越 來 越 廣 博,越 來 越豐富,網上商城已 經 成 為網上購 物的一股潮流。 人 們對 于互 聯(lián) 網技 術 的要求已不 單單是 瀏覽 一下網站網 頁 ,收 發(fā)電 子 郵 件,日益忙碌的人 們開始 追求足不出 戶 就能 買 到心儀 的商品,是越 來 越多的上網 愛 好者 實現(xiàn)購 物的一種方式。但是 對 網 絡 的 及時 、一 對 一、跨 時間 、 跨空 間 等特性,并 沒 有充分加以
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