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8.閱讀理解 Benefits and Problems of Genetic Engineering故選D。 (4)考查主旨大意。根據(jù)最后一段中的a set of locks would provide a shipping channel about twice the width of Panama Canal, permitting upstream ports such as Avonmouth and Cardiff to continue operating.可知,locks的主要作用是提供一條比巴拿馬運(yùn)河寬一倍的水上運(yùn)輸渠道,保證上游的港口能夠正常運(yùn)行。故選A。 (2)考查推理判斷??芍?the mouth of the River Severn最大的特點(diǎn)就是潮汐差很大。 (1)考查細(xì)節(jié)理解。s tidal power station. power in the River Seven. old idea might be made practical.【答案】 (1)A(2)A(3)B(4)D 【解析】【分析】本文是一篇說明文,潮汐能發(fā)電站雖然計(jì)劃已久,但由于科學(xué)家的擔(dān)心,很長(zhǎng)時(shí)間以來(lái)都沒有得以實(shí)現(xiàn)。s initial attitude towards tidal power? ....(3)What are the locks used for? .. wheels. electricity.(4)What39。The tidal power station has been built there.D.The tidal range there is about 15 meters.B. But there would be nothing old fashioned about Mr Rainey39。 Engineers and governments have been toying with the idea since at least 1925. But none of the suggested projects has materialised. Price is one objection. A study thought that tidal energy might cost between £216 and £368 ($306 521) per MWh of electricity by 2025, pared with £58 75 for seagoing wind turbines (輪機(jī)) and £55 76 for solar panels. Environmentalists also worry that any plant would change the tides, making life harder for wildlife.7.閱讀理解 根據(jù)最后一段中的To understand how much impact Twitch has made, data from gaming analyst group Newzoo show that eSports global audience increased 43 percent from 204 million to 292 million between 2014 and 2016.可知,為了了解Twitch產(chǎn)生了多大的影響,游戲分析機(jī)構(gòu)Newzoo的數(shù)據(jù)顯示,從2014年到2016年,全球電子競(jìng)技的觀眾數(shù)量增長(zhǎng)了43%,由此可知最后一段引用的數(shù)據(jù)就是為了表明Twitch產(chǎn)生的影響,故選C。根據(jù)倒數(shù)第二段可知,如今,由于技術(shù)的進(jìn)步和像Twitch這樣的流媒體服務(wù)的到來(lái),電子競(jìng)技正在快速發(fā)展,由于Twitch的覆蓋面廣,它已經(jīng)將電子游戲競(jìng)賽展示給了新的觀眾,特別是growing at a rapid pace表明了作者對(duì)電子競(jìng)技的未來(lái)充滿希望,故選C。根據(jù)第二段中的The history of eSports dates back to 1972,ESports pretty much continued on the rather quiet path until the 80s,2002 marked the beginning of a new era for the sport及Halo Ⅱ became the first game to be shown on national television for Major League Gaming in 2004, paving the way for eSports to bee a global phenomenon.等細(xì)節(jié)可知,本段以時(shí)間為順序介紹了電子競(jìng)技的發(fā)展,故選D。根據(jù)第一段中的ESports are professional multiplayer video game petitions. Any video game with a strong petitive element is considered eSports.可知,電子競(jìng)技是一種專業(yè)的多人視頻游戲競(jìng)賽,任何具有強(qiáng)烈競(jìng)爭(zhēng)元素的電子游戲都被認(rèn)為是電子競(jìng)技,也就是說電子競(jìng)技具有很強(qiáng)的競(jìng)爭(zhēng)性,故選A。s interest.【答案】 (1)A(2)D(3)C(4)C 【解析】【分析】本文是一篇說明文,介紹了什么是電子競(jìng)技以及它的發(fā)展。D.To conduct a research.C.Worried.(4)What is the purpose of quoting data in the last paragraph? A.Hopeful.Uncertain.Doubtful.The development of eSports.(3)How does the author feel about eSport39。The advantages of eSports.B.The athletes in the sports are programmers.(2)What is the main idea of Paragraph 2? A.They totally differ from traditional ones.B.They are strongly petitive. To understand how much impact Twitch has made, data from gaming analyst group Newzoo show that eSports global audience increased 43 percent from 204 million to 292 million between 2014 and 2016. Interestingly, this coincides (一致) with Amazon39。 The history of eSports dates back to 1972 when some Stanford University students peted in the Intergalactic Space War Olympics for the opportunity to win a oneyear subscription to the Rolling Stone Magazine. ESports pretty much continued on the rather quiet path until the 80s when petitions like the Space Invaders Championship shot them to the spotlight. 2002 marked the beginning of a new era for the sport and laid the foundation for what eSports would bee thanks to the release of the Xbox live, which brought online play to consoles. Halo Ⅱ became the first game to be shown on national television for Major League Gaming in 2004, paving the way for eSports to bee a global phenomenon.6.閱讀理解 【點(diǎn)評(píng)】查閱讀理解。根據(jù)本文最后一句And the impact is huge. 可知大聲閱讀對(duì)孩子們未來(lái)的發(fā)展影響很大。故D項(xiàng)正確。 (4)推理判斷題。s have a holiday for the read aloud可知小男孩的主意是出去度假來(lái)宣傳read loudly的好處。根據(jù)第四段第一句What he said was this: Mrs. Allyn, let39。故B項(xiàng)正確。根據(jù)第三段第一句Years later, I was reading aloud a picture book to a small child in a classroom. 可知作者是在教室里向一個(gè)小孩大聲朗讀一本圖畫書。故A項(xiàng)正確。根據(jù)第一段最后兩句I remember as if it were yesterday, hearing her voice at my side on a cold wintry night. My mother39。Kids should try to change the world.【答案】 (1)A(2)B(3)A(4)D(5)B 【解析】【分析】短文大意:本文主要介紹了大聲閱讀對(duì)孩子們的巨大影響,以及World Read Aloud Day的開端以及后來(lái)的發(fā)展。t actually simple.Reading gives a high rate of return.C.Sticking to reading isn39。D.Its purpose.B.Its origin.D.To found LitWorld.B.s idea in Paragraph 3 refer to? A.D.best friendB.motherBy encouraging her to read aloud.(2)According to Paragraph 3, the author was probably the little boy39。By listening to her reading.C.s parent change her life? A. Since the day he shared that good idea with us, World Read Aloud Day has bee a worldwide event reaching over one million people in more than 65 countries around the world. This year we are over 600 cities strong, a number that is growing every day. s have a holiday for the read aloud Therefore, my organization, LitWorld, created a grassroots movement World Read Aloud Day in 2010 to honor this young boy39。 What he said was this: Mrs. Allyn, let39。s language a story of a little girl and her mother out in nature, coexisting with a mother bear and her own baby. The power of the story, of language and of my mother all came together. And it happened many times after that, over and over. The read aloud made me a reader. s voice changed my world. 5.閱讀理解 故選D。它象征著解決太空垃圾這一關(guān)鍵問題的第一步。 (4)考查主旨大意?!笨芍?,劃線詞的意思是“支持”。根據(jù)最后一段中的”Aglietti said he hopes RemoveDEBRIS will conduct a few cleanup tasks per year, targeting the largest pieces of junk in the most crowded orbits.“Aglietti說,他希望清理碎片的工作每年能進(jìn)行幾次,目標(biāo)是最擁擠軌道上最大的垃圾碎片。故選A。它可以瞄準(zhǔn)大塊的垃圾,包括長(zhǎng)達(dá)10米的報(bào)廢衛(wèi)星。