【正文】
f OpenGL and up to DirectX Shader Model to Apple Inc, Sony, Intel, Nokia, Renesas, NEC, TI, MediaTek, NXP Semiconductors, Samsung, Sigma Designs, SigmaTel, SiRF and otherssize from 2to 2(65nm )6 variants announced (estimated realistic performance listed): SGX520 (7 MPolys/s, 250Mpx/s200MH z) for the handheld mobile market SGX530 (14 MPolys/s, 500Mpx/s200 MHz)for the handheld mobile market SGX531 SGX535 (28 MPolys/s, 500Mpx/s200 MHz, Max Memory Band (GB/s) )for handheld high end mobile, portable, MID, UMPC, consumer, and automotive devices (Intel c