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外文翻譯--3d游戲引擎技術(shù)開發(fā)的研究-wenkub

2022-09-13 18:43:54 本頁面
 

【正文】 engine can effectively improve the efficiency and robustness of game development, accelerate time to market. Although the game industry has been rapid development in recent years, but for development time, technical difficulty and research and development costs and other factors to consider, most of the enterprises of the game to take direct way to buy the game engine. Selectable game engine room while not large, the lack of mature selfdeveloped domestic mercial game engine, game engine foreign panies licensing fees of up to hundreds of million to domestic game panies brought greater economic burden. Therefore, in order to grasp the core of the gaming industry Technology to reduce the cost of training personnel game and avoid similar to other development actors foundry industry, China should increase the game engine core technology research efforts.2 .game engine development statusFrom the early 1990s, Europe and other developed countries began to develop the game engine, the current world leader in research and development level of the famous game engines such as Quake III, Unreal Tournament, LithTech, Source, BigWorld, CryENGINE2 etc from the . and Europe game pany. Domestic Only Perfect, target software, graffiti software game engine with a handful of paniesR amp。 games teaching modeCLC: Document code: A1 .IntroductionAt present, China39。附 錄一、英文原文: 3D game engine technology developed by researchersXie Jingming(Guangzhou Panyu Polytechnic College of Software Engineering, Guangzhou Panyu 511483)Abstract: The game engine is the core of the game development technology, development is difficult and costly. In order to better develop the game talent, according to the characteristics of teaching the game, made ??specifically for teaching game development engine platform, the platform was designed with the general framework of the game engine, the game engine has a major functional characteristics, is a mercial game engine shrink abbreviated version of the game engine technology for the accumulation of experience and teaching the game provides a feasible method of operation.Keywords: game engine。s game industry is in a period of rapid development, according to International Data Corporation (IDC) report shows that in 2008 the financial crisis, China39。 D capabilities, but mainly for personal use. Domestic colleges and universities in the game engine research in the field is relatively weak, still in the initial exploration phase.3. game engine general frameworkGame engine has evolved into a plurality of subsystems together constitute a plex platform. Current mainstream 3D game engine in functionality and performance despite its advantages, but their classification framework and main modules are similar. Figure 1 according to the level of the game engine to summarize the main ponents. Figure 1 game engine game engine hierarchy is determined by the lowest level of resource management, network engine, I / O library and graphics math library posed of four parts, mainly for dealing with platform dependent ponents.
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