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基于android平臺祖瑪游戲的設計與實現(xiàn)(已修改)

2024-11-28 15:38 本頁面
 

【正文】 摘 要 在科技文化高速發(fā)展的今天,人們對游戲的需求也日益高漲。從最初運行于掌上游戲機的“貪吃蛇”和“俄羅斯方塊”到如今風靡全世界的網(wǎng)游無不體現(xiàn)了游戲的魅力。而隨著智能手機終端的出現(xiàn),更是為電子游戲提供了高速發(fā)展的平臺。特別是 iPhone 智能手機和 Android 智能手機的面世,為掌上休閑游戲提供了更完善的開發(fā)環(huán)境。 Android 是一種以 Linux 為基礎的開源代碼操作系統(tǒng),主要應用于手機,因為其良好的人機交互能力和能夠安裝使用眾多功能各異的應用軟件而深受人們喜愛,本文就介紹其基于 Android 版本結合當 前比較成熟的 AR 技術 開發(fā)的一個 3D“ 祖瑪游戲 ”。根據(jù)游戲規(guī)則和實際需求,提出了新的構想和設計,并在這樣的基礎上,構建實現(xiàn)了祖瑪游戲。 論文闡述了 Android 祖瑪游戲的開發(fā)過程。首先對手機游戲的背景意義和研究現(xiàn)狀、android 平臺的特征和應用構成進行介紹,其次對游戲的策劃與需求進行分析,重點介紹游戲的設計與實現(xiàn),然后進行綜合測試。最后對游戲進行總結,提出游戲中的缺陷、不足和對未來的展望。 關鍵詞: Android 手機 3D 游戲 祖瑪 Abstract With the rapid development of science and technology nowadays, the demands of entertainment games are growing fast. From the first games that were the handheld 39。s “Snake” and “Tetris” to today extremely popular online games around the world all reflects the charm of the games. With the emergence of intelligent mobile terminals, a highspeed digital game development platform is better provided. Especially when the iPhone and Android phones are available, a better development environment for the applications of handheld casual games is more convenient. Android is a sort of open source code operating system that base on the Linux, and mainly used by mobile phone. It is so popular because of the good humanmachine interaction capability, and also there are all kinds of functional applications software can be installed that through by this operating system, this article will introduces a kind of Montezuma Game that bases on the Android and Compares with the current mature AR technology and 3D technology , this article pointed out an new idea and design for Montezuma due to the people’s operating habits and particular demands, and on such a basis to construct and achieve this to ensure the security and stability of the system effectively. This paper states development process of the android Montezuma game. At first, it introduces background significance of mobile phone game and research status, characteristics and application constitutes of the android platform structure. Next, the paper analyzes the plan and the requirements of the game, and focuses on design and implementation of the game. Then prehensive testing has made for the design. Finally, the paper summarizes the game and puts forward defects and future outlook for the game. Keywords: Android Mobile AR 3D Game Montezuma 目 錄 第一章 緒論 ................................................................................................................................... 1 . 課題的背景及意義 ........................................................................................................ 1 . 研究現(xiàn)狀 ........................................................................................ 錯誤 !未定義書簽。 . 論文主要工作 ................................................................................................................ 1 . 論文結構安排 ................................................................................ 錯誤 !未定義書簽。 第二章 需求分析 ......................................................................................................................... 3 . 游戲策劃 ........................................................................................................................ 3 . 美工需求 ........................................................................................................................ 3 . 功能需求 ........................................................................................................................ 4 . 游戲主界面功能需求 ......................................................................................... 4 . 關卡選擇界面功能需求 ..................................................................................... 4 . 游戲界面功能需求 ............................................................................................. 4 . 游戲用例分析 ..................................................................................................... 5 . 系統(tǒng)的開發(fā)測試環(huán)境 .................................................................... 錯誤 !未定義書簽。 . 本章小結 ........................................................................................................................ 8 第三章 概要設計 ......................................................................................................................... 9 . 游戲設計目標 ................................................................................................................ 9 . 游戲結構 ........................................................................................................................ 9 . 游戲中需要解決的關鍵問題 ...................................................................................... 11 . 本章小結 ...................................................................................................................... 12 第四章 界面設計 ......................................................................................................................... 13 . 游戲 界面整體結構 ...................................................................................................... 13 . 主界面 .......................................................................................................................... 13 . 關卡選擇界面 .............................................................................................................. 14 . 游戲界面 ...................................................................................................................... 14 . 本章小結 ...................................................................................................................... 14 第五章 詳細設計與實現(xiàn) ............................................................................................................. 15 . 類框架介紹 ..............................
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