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基于java的桌面日歷系統(tǒng)的設計與實現畢業(yè)設計論文最終版(更新版)

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【正文】 網思維玩轉日歷 (02) [8] custom Desktop calenders with ,(275) [9] LiulijuanDesign and Simulation of Calendar Circuit Based on Proteus Software2020 [10] Gerhard EFFECTS IN MONTHLY TIME SERIES (02) 專業(yè)班級 學生 要求設計(論文)工作起止日期 2020 年 3 月 23 日 ~2020 年 7 月 3 日 指導教師簽字 日期 2020 年 3 月 23 日 教研室主任審查簽字 日期 系主任批準簽字 日期 碼農畢業(yè)設計下載網: i 桌面日歷系統(tǒng)的設計與實現 摘 要 隨著網絡的快速發(fā)展,電腦的使用及辦公越來越貼近人們的生活。 我認為他們沒有真正意識到一個系統(tǒng)的最大的用處方便人們的生活,因此各種各樣的功能才是真正為用戶提供方便。 calendar。日歷系統(tǒng)在人們的生活中很常見,為了對桌面日歷做一個創(chuàng)新,我在這次畢設中添加了自己的元素。 本設計按照功能模塊分為菜單模塊,顯示模塊,查詢模塊,節(jié)假日模塊,存儲數據模塊,附加功能模塊,其中附加功能模塊又分為:計算器模塊,時鐘模塊,皮膚模塊等等。 然后這次畢設主要用的技術就是 java 的 gui 編程技術。在實現了查看日期信息的同時,也提高了它的價值和綜合性,真正達到了為用戶提供方便,為辦公人員提高效率的好處,我相信從這些方面出發(fā),才會從各個日歷系統(tǒng)中脫穎而出。還有就是不僅僅局限于日歷,為了讓它的使用性和綜合性更強,給它附加了一些小功能,比如計算器,時鐘,鬧鈴,換皮膚等。包括: AWT 包和事件模型、常用的 AWT 包中的容器組件和控件組件以及布局管理器,和 Swing 包中的組件類?!? 碼農畢業(yè)設計下載網: 5 2 需求分析 需求分析概述 本次畢設里面沒有設置登陸模塊,我感覺日歷系統(tǒng)應該是大眾化的需求,不需要設置用戶登錄。 需求分析獲取 ,和關于日歷系統(tǒng)的一些設計。經濟成本小,雖然規(guī)模小,但是在功能上卻很豐富。通過解決問題,我也發(fā)現了自己的不足,在知識的儲備度還有所欠缺,對已學知識不能熟能生巧的運用,深度上也不夠。 :鬧鈴和計算器。主要的算法有農歷和公歷的算法,公歷日期號與星期的求解算法,相應節(jié)日信息的生成算法,界面換膚算法,實時日期顯示算法等。可以點擊相應功能,然后彈出。 相應公歷節(jié)日信息顯示模塊 該模塊主要通過把網上查詢的節(jié)日,存儲到文件中,然后給相應的日期添加監(jiān)聽,當點擊該日期時以彈框形式顯示節(jié)日信息。 模塊結構圖 用戶查詢主界面設計模塊 該模塊主要是講用戶查詢主界面按 BorderLayout 方式分成幾個區(qū)域,再對每個區(qū)域的組件進行分區(qū)布局。在發(fā)生操作事件時,調用該對象的 actionPerformed 方法。 String Msg = getHoliday(d)。 } 碼農畢業(yè)設計下載網: 18 if(() == bLastYear){ ((y))。 ((m))。 //調用 Tool 構造函數 x = () + 150。 //根據分針傳入的弧度和指針的長度兩個參數,計算指針末端相對于圓點的 x 坐標 y = 150 ()。 //根據時針傳入的弧度和指針的長度兩個參數,計算指針末端相對于圓點的 y 坐標 ()。 這個小小的創(chuàng)意可以帶給人們枯燥的生活中一點點歡樂,還可以幫助你進行表白等不好意思說出的話。 ().add(p5,)。 i 0x8。 //獲取日歷實例 Calendar calendar = ()。 } //如果點擊綠色選項,設置背景色為綠 if((green)){ ().setBackground()。 (null, Msg,confirm, )。 //根據所得字符串獲得農歷日期 String Msg = getHoliday(d)。 } return (sum + leapDays(y))。 (0x10000 m)) == 0) return 29。 界面方面我會準備一些圖片甚至主題供用戶選擇。希望通過這次畢設能讓我順利畢業(yè),以一個好的結局離開學校,步入社會,以一個完美的狀態(tài)去迎接未來的挑戰(zhàn)。原來是計劃把背景設計成自己想要的圖片,然后多準備一些主題或者背景圖片供用戶選擇,就像手機桌面一樣,人們可以根據自己喜好隨意改變。 總結 通過這次畢設,能感覺到在軟件開發(fā)領域自己所知識太少了,在學校所學的 也都是一些基礎知識,想要完成一個作品,我們還需要上網查詢很多資料,也就意味著這個行業(yè)的學習永無止境,我們只有通過不斷學習,不斷探索新的知識,才有可能完成自己想要的軟件或系統(tǒng)。 最后我還要感謝培養(yǎng)我長大含辛茹苦的父母,謝謝您們 ! 最后,再次對關心、幫助我的老師和同學表示衷心地感謝! 碼農畢業(yè)設計下載網: 39 外文原文 Java and the Inter If Java is, in fact, yet another puter programming language, you may question why it is so important and why it is being promoted as a revolutionary step in puter programming. The answer isn’t immediately obvious if you’re ing from a traditional programming perspective. Although Java is very useful for solving traditional standalone programming problems, it is also important because it will solve programming problems on the World Wide Web. What is the Web? The Web can seem a bit of a mystery at first, with all this talk of “surfing,” “presence,” and “home pages.” It’s helpful to step back and see what it really is, but to do this you must understand client/server systems, another aspect of puting that’s full of confusing issues. Client/Server puting The primary idea of a client/server system is that you have a central repository of information—some kind of data, often in a database—that you want to distribute on demand to some set of people or machines. A key to the client/server concept is that the repository of information is centrally located so that it can be changed and so that those changes will propagate out to the information consumers. Taken together, the information repository, the software that distributes the information, and the machine(s) where the information and software reside is called the server. The software that resides on the remote machine, municates with the server, fetches the information, processes it, and then displays it on the remote machine is called the client. The basic concept of client/server puting, then, is not so plicated. The problems arise because you have a single server trying to serve many clients at once. Generally, a database management system is involved, so the designer “balances” the layout of data into tables for optimal use. In addition, systems often allow a client to insert new information into a server. This means you must ensure that one client’s new data doesn’t walk over another client’s new data, or that data isn’t lost in the process of adding it to the database (this is called transaction processing). As client software changes, it must be built, debugged, and installed on the client machines, which turns out to be more plicated and expensive than you might think. It’s especially problematic to support multiple types of puters and operating systems. Finally, there’s the allimportant performance issue: You might have hundreds of clients making requests of your server at any one time, so any small delay is crucial. To minimize latency, programmers work hard to offload processing tasks, often to the client machine, but sometimes to other machines at the server site, using socalled middleware. (Middleware is also used to improve maintainability.) 碼農畢業(yè)設計下載網: 40 The simple idea of distributing information has so many layers of plexity that the whole problem can seem hopelessly enigmatic. And yet it’s crucial: Client/server puting accounts for roughly half of all programming activities. It’s responsible for everything from taking orders and creditcard transactions to the distribution of any kind of data—stock market, scientific, government, you name it. What we’ve e up with in the past is individual solutions to individual problems, inventing a new solution each time. These were hard to create and hard to use, and the user had to learn a new interface for each one. The entire client/server problem needs to be solved in a big way. The Web as a giant server T
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