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nnot be translated. Frost stresses that poetry might get lost in translation. According to Wang, verse translation is possible and necessary, for “The poettranslator brings over some exciting work from another culture and in doing so is also writing his own best work, thereby adding something to his culture. In this transmission and exchange, a richer, more colorful world emerges. ”(Wang, 1991:112). Then how can we translate poems? According to Wang’s understanding, the translation of poems is related to three aspects: A poem’s meaning, poetic art and language. ( 1) A poem’s meaning “Sociocultural differences are formidable enough, but the matter is made much more plex when one realizes that meaning does not consist in the meaning of words only, but also in syntactical structures, speech rhythms, levels of style.” (Wang, 1991:93). ( 2) Poetic art According to Wang, “Bly’s point about the ‘marvelous translation’ being made possible in the United States only after Whitman, Pound and Williams Carlos Williams posed poetry in speech rhythms shows what may be gained when there is a genuine revolution in poetic art.” (Wang, 1991:93). ( 3) Language “Sometimes language stays static and sometimes language stays active. When language is active, it is beneficial to translation” “This would require this kind of intimate understanding, on the part of the translator, of its genius, its idiosyncrasies, its past and present, what it can do and what it choose not to do.” (Wang, 1991:94). Wang expresses the difficulties of verse translation. Frost’s ment is sufficient to prove the difficulty a translato。 通過這個項目,真的時對自己思維的一次很大的挑戰(zhàn),程序 1200 多行, AT89S51 43 裝不下,改用 AT89S52做。最浪費我時間的是與下面的圖形相遇的處理。 各種圖形表 。=============================================================== chuzhi: mov 51h, 5 mov 4dh, 50h mov r2, 00 cjne r1,0,aa1 mov dptr, tab0 ajmp aa aa1: cjne r1,1, aa2 mov dptr, tab1 ajmp aa aa2: cjne r1,2, aa3 mov dptr, tab2 ajmp aa aa3: cjne r1,3, aa4 mov dptr, tab3 ajmp aa aa4: cjne r1,4, aa5 mov dptr, tab4 39 ajmp aa aa5: cjne r1,5, aa6 mov dptr, tab5 mov r1, 00 aa: mov r3, 00 mov a, r3 movc a, a+dptr mov 31h, a inc r3 mov a, r3 movc a, a+dptr mov 32h, a inc r3 mov a, r3 movc a, a+dptr mov r3, 0 mov 33h, a aa6: ret 。================================================= 。========觸邊旋轉判斷 ==================== zhuanpan1: mov a, 31h jnb , hui3 call yyizhou ajmp hui2 hui3: mov a, 32h jnb , hui4 26 call yyizhou ajmp hui2 hui4: mov a, 33h jnb , hui2 call yyizhou hui2: ret 。通過圖形移動一位 ,與靜止圖形相與 ,為零則移動 ,否則原地不動 。============================================================ qingping: mov 41h, 00h mov 42h, 00h mov 43h, 00h mov 44h, 00h mov 45h, 00h mov 46h, 00h mov 47h, 00h mov 48h, 00h ret 。============================================================ 9 。 按鍵掃描 。調用延時 40ms 消抖子程序 ,40ms 到 ,BT5 置 1 jnb bt5, xia0 clr bt5 call panduan 。 主程序 。編譯時間: 09 年 1 月 15 。 3 硬件電路 74HC573 驅動芯片電路 此芯片時個鎖存器,也可以做驅動芯片驅動 LED 點陣屏幕,這里面的電源和地系統附加了 但是實際中的加上去,不然芯片不能工作。即把需要變化的數據送到一固定地址,通過地 址變化再送回顯示的地址里面。湖南信息科學職業(yè)學院 畢 業(yè) 論 文(設計 ) 游戲機的制作:俄羅斯方塊 學生姓名: 學 號: 年級專業(yè): 二○○六級電子信息 指導老師: 系 別: 電子信息系 湖南 圖形的變化 : 可通過地址變化來得到。再判斷這些數據就可以得到圖形是否到邊。俄羅斯方塊 ,采用移片選的方法 . 。===================================================== 。調用消行判斷子程序 call yanshi_40ms 。===================================================== 。===================================================== panduan: jnb bt2, ww0 clr bt2 jnb bt6, ww0 clr bt6 call youyi ajmp ww ww0: jnb bt3, ww1 clr bt3 jnb bt6, ww1 clr bt6 call zuoyi ajmp ww ww1: jnb bt4, ww2 clr bt4 jnb bt6, ww2 clr bt6 call zhuan ajmp ww ww2: jnb bt8, ww clr bt8 jnb bt6, ww clr bt6 call kuaixia ww: ret 。 清屏子程序 。===============圖形左移子程序 ====================================== 。=========觸邊旋轉判斷 ==================== zhuanpan0: mov a, 31h jnb , hui0 call zyizhou ajmp hui hui0: mov a, 32h jnb , hui1 call zyizhou ajmp hui hui1: mov a, 33h jnb , hui call zyizhou hui: ret 。================================================== yanshi_1s: inc r3 mov a, r3 cjne a,4dh, xx mov r3,00 setb bt1 xx: ret yanshi_500ms: inc r3 mov a, r3 cjne a,25, xx11 mov r3,00 setb bt11 xx11: ret 。 填裝初值子程序 。============================================================ 。========================================================== end 5 作品展示 42 6 元器件清單 AT89S52 芯片一個 8元 5個按鍵 元 74HC573 驅動芯片 2元 LED 點陣屏幕 8 元 1 個 1K 的上拉排阻 1元 一個 10uf 電容電解 電容 8 個 100 的限流電阻 2個 30pf 電容無極性 一個 LED 指示燈 1個 330 的電阻 一個 10K 電阻 1個 的晶振 合計: 24 元 7 結束語 我在前面的一些處理還是比較順利,比如說按鍵的處理、下移、左右移、旋轉、消行、碰邊等問題, 2天的時間就弄好了。到最后出現了地址不夠用的現象,所以良好的編程習慣很重要。在此,也對他們表示衷心感謝。沒有 何 老師的幫助也就沒有今天的這篇論文。還有旋轉,開始總想不到算法,最后老師指導我用位地址操作 先把圖形放旋轉區(qū)旋轉 在放到操作地址區(qū),記下左右上下移動次數確實幫了我不少的忙 碰邊處理用異或處理。 定時器 0 中斷子程序 。============================================================= chushihua: mov 30h, 00 mov 31h, 00 mov 32h, 00 mov 33h, 00 mov 35h, 0feh mov 41h, 00 mov 42h, 00 mov 43h, 00 mov 44h, 00 mov 45h, 00 mov 46h, 00 mov 47h, 00 40 mov 48h, 00 ret 。==================================================== 31 。==============顯示子程序 ========================== xianshi: mov p1, 41h mov p2, 0feh call delay mov p1, 00 27 mov p1, 42h mov p2, 0fdh call delay mov p1, 00 mov p1, 43h mov p2, 0fbh call delay mov p1, 00